Brilliant Pattern
Illusion (Pattern) [Mind-Affecting]
Level: Sor/Wiz 1
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./ 2 levels)
Effect: Dazzling lights in a 15 ft. radius spread
Duration: Concentration
Saving Throw: Will negates
Spell Resistance: Yes
This
spell creates a brilliant white pattern, dazzling creatures within it. Affected creatures are dazzled (-1 to attack
rolls) for as long as they are within the pattern, and for 1d4 rounds after the
spell ends or they leave the area of effect.
Material
Component: A pinch of powdered glass.
Churning Pattern
Illusion (Pattern) [Mind-Affecting]
Level: Sor/Wiz 3
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft. / 2 levels)
Effect: Colorful lights with a 15 ft. radius spread
Duration: Concentration + 2 rounds
Saving Throw: Will negates
Spell Resistance: Yes
A
glowing, twisting pattern of green, yellow, and purple colors nauseates those
within it. Living creatures caught
within a churning pattern are nauseated (Will negates), making them
unable to attack, cast spells, concentrate on spells, or do anything else
requiring attention. The only action an
affected character can take is a single move (or move-equivalent action) per turn. The nauseating effects last for as long as
the character is in the churning pattern and for 2d4 rounds afterwards;
characters are then fatigued for 1d4 rounds, making them unable to run or
charge, and suffering a –2 penalty to Strength and Dexterity. Victims do not become exhausted from this
spell.
Material
Component: A glowworm, which is used to trace a pattern in the air, and
then eaten by the caster.