Showing posts with label Uller. Show all posts
Showing posts with label Uller. Show all posts

Tuesday, June 30, 2009

Dalerain IV: Evergreen King [Dalerain]

Samaan
Lord of the Green, Evergreen King
Power of the Dalerain
Major AoC: Forests
Minor AoC: Animals, Primacy of Nature over Civilization
Symbol: An oak tree or leaf, a wolf of leaves and branches
Allies: Alaron, Eial
Enemies: Umoth, Ragavar, Urjin
Avatar: Barbarian 5 / Druid 15 / Ranger 15

Samaan usually appears as a eight-foot tall man with a long, stern face, antlers, grey hair and beard, and ragged clothes. In this form he carries a quarterstaff called Soltreow, or One Tree. He may also appear as a antlered dire wolf, or a wolf with leaves and branches in place of flesh and bone.

Samaan spends most of his time in the Wyrld, wandering the forest lands he holds dominion over. He visits Alaron and Eial in their sacred places in the Wyrld, but otherwise prefers to keep to himself. Any divinities seeking council with him must locate and travel to him. His relationship with Uller is respectful but cautious; both powers are dislike interference in their domains, and have clashed on occasion, though these conflicts are rare and brief. He neutrally regards the other elemental powers, notably Aela, Eides, Larril, Tamati, and Linon. He appreciates both destruction and growth as natural and necessary aspects of forest life, but opposes their support of mortal endeavors towards taming the land (or, in Tamati’s case, filling it with bloodshed). The Forest King’s greatest wrath is reserved for deities that twist and destroy the woodlands, most particularly Umoth, Ragavar, and Urjin the Rotted God.

The Lord of the Green is worshipped by those who live in, or make their living from, woodlands and forests. Rangers and barbarians often worship him, and forest druids may leave offerings at his shrines and holy sites in addition to their own worship of the Wyrld. Undead are regarded as unnatural, but only singled out for destruction when they become a hazard to the forest life.

Saturday, June 6, 2009

Dalerain III: Queen of Celebration [3e]

MAEBD
Lady of the Grape and Bottle, the Whimful Goddess, Queen of Celebration

Power of the Dalerain
Major AoC: Wine, Impulsiveness, Acting, Drama
Minor AoC: Vineyards, Drunks, Fools, Actors
Symbol: A flagon overflowing with grapes, an upside-down rabbit.
Allies: Gwydion, Linon, Tlazis
Enemies:
Avatar: Bard 25
Maebd appears as a small woman, with long, dark, curled hair, flashing green eyes, and rosy cheeks. She favors low-cut gowns that threaten an explosion of bosom with every move she makes, and always carries a flagon, tankard, flask, cup, stein, or goblet. She also carries a small knife, usually concealed beneath her skirts. The goblet is known as Solesus, or One too Many, and the knife is Jolinfil, or Joypricker. Maebd does not dally in faint emotions; she is overwhelming in her joy, towering in her anger, drowning in her tears, and exhausting in her passion.

The Queen of Celebration is the daughter or Linon, the Lord of the Fields, and half-sister to Noluan, the Lord of Sails. She is on good terms with her father, but relations between her and Jaerana, the goddess of the hearth, are restricted to the proper preparation of brewing ingredients. Reunions with her half-brother are boisterous revels. She is likewise on good terms with the Temptress, Tlazis, and is fervently, flagrantly, in love with Uller…except when she’s not. Few of the gods find her worthy offensive or dangerous enough to consider an enemy.

The Whimful Goddess is worshipped by vinters, bartenders, drunks, enchanters, actors, thrill-seekers, daredevils, and party-goers. Her priests are flamboyant and outgoing (and even more so after a few morning drinks to get the day started). Evil priests may be malicious in their actions, selling fouled or tainted bottles of wine, but most clerics are innocent of any true darkness (though, to be warned…the darkest of her priests are the best at hiding in the light).

Winelady
Domains: Charm, Chaos, Luck, Madness, Plant.
Skills: Bluff, Profession (farmer, winemaker).
Favored Weapon: Club
Bonuses: +2 class bonus to saves vs nonmagical poisons.

Sunday, May 31, 2009

Dalerain II: Lord of the Hunt [3e]

Uller
(Foreststrider, Lord of the Hunt)
Neutral Power of the Dalerain
Major AoC: Hunting, Archery, Wolves
Minor AoC: Trackers, woodsmen
Symbol: A wolf’s head
Allies: Sif, Catil, Alaron
Enemies: Ragavar, Tuar
Avatar: Druid 10 / Ranger 20
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Uller appears as a ten-foot tall man clad in leather, with unkempt beard and hair, and a pair of many-tined antlers sprouting from his head. If he wishes to pass unnoticed among people he takes on a more natural height, and wears a light helm or leather cap to conceal his smaller antlers. In any form he carries a longbow, called Griburhentun, or Hunter’s Reach, and a shortspear called Griburnter, or Final Touch.

Uller is the true brother of Sif, the goddess of battle, and the two of them are the only true full siblings in the Dalerain. In the earlier ages of the Wyrld, he, Catil, and Sif were the primary members in a band of divine heros responsible for many legendary feats. With Catil’s exile, the band fell apart, and it remains to be seen if Uller is interested in renewing his relationship with the Lord of the Forge. Other allies of the Foreststrider include Alaron, Eial, and most unlikely, Maebd. Uller’s relationship with Samaan is carefully neutral – they work together if necessary, but only then. He is bitter enemies with Ragavar, whom he helped to imprison, and Tuar, who has recently taken to challenging Uller’s position with the stalkers and seekers of the world.

The Lord of the Hunt is worshipped by woodsmen, hunters, trackers, trappers, loggers, and anyone who must travel through a wooded region. He is also sought out by archers (whether rangers or not), those who seek to find someone, and (suspected but not confirmed) a few neutral werewolves. Fanes to Uller are most common among the Vanar and Vorisk, and to a lesser degree among the Wiernaug woodfolk. Priests of the Foreststrider tend to be solitary and rugged, often multiclassing as rangers, barbarians, or fighters.
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Woodlord (Woodlady)
Domains: Animal, Forest, Strength
Skills: Wilderness Lore
Favored Weapon: Longbow
Bonuses: +2 class bonus to Wilderness Lore