Wednesday, April 17, 2013


The Basic Illusionist is HERE!
Wrap up Swords & Wizardry Appreciation Day the right way!  GET IT!

And here's a LINK to it on Google Drive, just in case something happens with Dropbox.

And obligatory stuff that I wish I had gotten out earlier but didn't, ce la vie. It's all over the internet anyways.

The d20pfsrd site is discounting all S&W products at their store.  The codeSWAD252013 is for the SRD store where you can get pdfs only. Sales here do help support the SRD sites. Links to the SRD sites here: and

Frog God Games has discounted their entire line of Swords & Wizardry products for 1 day only in celebration of Swords & Wizardry appreciation day (April 17th 2013). The discount is good for 25% off S&W Products but you must use coupon* code SWApprDay on April 17th 2013 at check out. 

EDIT: There is a Donate button on the sidebar, if you are so moved.  I promise to use any monies gained thereby for whatever strikes my fancy, possibly including, but not limited to, RPG purchases, matryoshka dolls, and Russian mail-order brides.


  1. Absolutely stellar. People better check this out.

  2. Replies
    1. Edmund Dulac. I love the artwork in the very late 1800's and early 1900's, the art nouveau and everything.

  3. This is cool! I can't wait to print this out.

    My Swords & Wizardry posts, The S&W Witch and The Ördög

  4. It'd be cool to gather all these non-"core" S&W classes together (I mean across the blogosphere) into one nice, neat netbook/tome.

  5. Luminists and shadowmancers?!?!?!?!?


    I love you. (In a manly, hetero kinda way.)

  6. Hi Nathan. Late to the congrats party, but better late than never. Just downloaded it for a S&W campaign I'm putting together. Thanks for doing the leg work. Looking forward to checking it out.

  7. Nathan, in the Basic Illusionist you've written that at 9th level this class unlocks the Apprentice and at 11th level the Sanctum. What are these special abilities? They aren't described in the book.

    1. At 9th-level, the illusionist gets a 2nd-level apprentice (or 1st, if you prefer). At 11th they can establish a sanctum and attract a body of followers (I haven't specified followers, but would suggest 1d4+2 fighters and 2d4 illusionist apprentices (0- or 1st-level), 25% of whom will be gnomes, half-elves, elves, pseudo-dragons, or some other magically inclined non-traditional creature.