Monday, January 7, 2013

Leshii (S&W Race-As-Class)

Note: The leshii classes (male & female) should be used in concert with, and not instead of, the racial abilities in the previous post.


CLASS FEATURES (Male Leshii)

Prime Requisite: Constitution, 13+ (5% experience.) Leshii men rely on durability and stamina to outlast their opponents
Hit Dice: 1d6+2 (+3 hp per level after 9th level.) Leshii men are hunters and brawlers, honed and hardened by their spartan lifestyle.
Armor: Light or medium armor and shields
Weapons: Any.
Class Skills: All leshii are skilled at moving silently and hiding in natural environments. Leshii men are skilled at breaking doors and feats of endurance.
Class Advantages: Their rugged nature gives leshii men advantage (a +2 bonus) on saving throws against poison and disease.

CLASS FEATURES (Female Leshii)

Prime Requisite: Charisma, 13+. Leshii women are naturally charming and skilled at reading others.
Hit Dice: 1d6 (+1 hp per level after 9th level.) Leshii women are adept spellcasters, not fighters.
Armor: Leshii women can wear light armor, but are not skilled with shields or heavier armor.
Weapons: Leshii women can use clubs, daggers, darts, and slings.
Class Skills: All leshii are skilled at moving silently and hiding in natural environments.
Class Advantages: Leshii women can cast spells as a magic-user, and are particularly skilled at enchantment and charms, gaining advantage (either a +2 bonus to a caster’s check, or a -2 penalty on a target’s saving throw) when casting these kinds of spells.


(The terms advantageknack, and skilled are defined on the Game Design page above.  The license for this entry is located in the Legal page above.)

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