Half-ogres can see in the dark (darkvision) to a range of 60 feet. They begin play with one extra Hit Die (1d6) in addition to their hit dice from their class. They have a +1 bonus to their starting Strength and Constitution scores, but take a -1 penalty to their Intelligence and Charisma attributes. These modifications cannot take an ability over 18 or below 3.
Half-ogres can be fighters (5th level), clerics (3rd level), or fighter/clerics. Single-classed half-ogres add one to these limits. They advance as high as 7th level as a fighter with a Strength of 13 or higher, and 5th level if their Wisdom is 15 or higher.
Mite (Common & Pestie)
Mites are diminutive relatives of goblins.
Mites can see in the dark (darkvision) to a range of 60 feet. They have a -2 penalty to their starting Strength attribute. Common mites have a move of 9 and bite attack that inflicts 1d3 points of damage. Pesties have a move of 15 and can surprise others on a roll of 1-2 on a d6. All mites have thief bonuses as a halfling, except they have a +10 to Hear Noise and a +5 to Open Locks.
Pesties cannot speak. Mites with an Intelligence of 9 or higher can begin play speaking Goblin.
Mites can be fighters (3rd level), thieves (unlimited), or fighter/thieves.